Apr 4, 17 / Tau 10, 01 01:11 UTC
Intergenerational Digital Gameplay between Old Adults and Young Family Members ¶
Dear gamers,
Intergenerational segregation has become a social norm. Factors such as extended families living apart, divorce and family disputes, and the rise of pension-supported retirements, have all led to fewer opportunities for intergenerational interactions. Playing digital games together creates a leisure context for common goals, cooperation and equal status that are key factors for successful intergroup interactions.
Our research team is conducting an online study to understand the features of intergenerational play between old adults aged 55+ and young family members aged 15 and 30. This study is financially supported by one of the eight National Centres of Excellence (NCE) work projects as part of a large NCE grant from 2015-2020 for $36.6 million (http://agewell-nce.ca).
If you are aged 55 and over, and have played digital games with your young family members (e.g., children, grandchildren, nephews, and nieces), please click the following URL link to complete the online survey:
https://sfu.fluidsurveys.com/s/inter...y-OlderAdults/
If you are aged between 15 and 30, and have played digital games with your old family members (e.g., parents, grandparents, uncles, and aunts), please click the following URL link to complete the online survey:
https://sfu.fluidsurveys.com/s/inter...ionplay-Young/
If you wish, you can provide your contact information at the end of the survey to enter a draw for three cash prizes of $100.
I have provided documentation to the administrative and moderation team of this study.
Sincerely,
Emily Chow, PhD
Post-Doctoral Scholar
Faculty of Education
Simon Fraser University